Showing posts with label RPG. Show all posts
Showing posts with label RPG. Show all posts

Sunday, April 27, 2014

Popup Dungeon - Papercraft Roguelike Awesomeness - on Kickstarter

I'm not really a patient person. When I buy something, I'm not against spending an extra few bucks to get it in the store instead of waiting for a week to get it in the mail (unless, you know, it only costs a few bucks anyway). This is always the problem with Kickstarter projects - with very few exceptions, you'll be waiting months or even over a year before you get your hands on what you supported.

It's with that strong impatience for awesomeness that I have to say: Popup Dungeon looks AMAZING! Now that I'm making some money at a decent job, I was finally able to back my first video game project. Someone else in my friends list had backed it, so I clicked the link from my email and began drooling almost immediately... The art is glorious and the features seemingly never ending! I was already ready to back it when I saw that it's being developed by the folks who did Ring Runner as well, which made me even more psyched.


Now, this isn't just another dungeon crawler RPG, no siree! You get to choose from some awesome playable characters [Note: this also includes special characters like Isaac from The Binding of Isaac and Juan Aguacate from Guacamelee!], import others from other players or even create your own and watch it come to life, folding together in front of your eyes! The game also offers the ability to "play as the wizard", taking control as the dungeon master, create and edit items and all other sorts of nifty things.

Kitty can has cheezburgers... From the corpses of his fallen enemies!

And again, there's the art! It's so gloriously fun and amazing! It reminds me of Herocraft from back in the day, playing the game on an actual board and using tiles for the "pieces", except that these are 3D (ish!) and fantastically animated!

The game is releasing for Windows, Linux and Mac AND IS ALREADY GREENLIT ON STEAM! If stretch goals are reached, Wii U and mobile (Android and iOS) will be made available as well.

Available for: Win/Linux/Mac, Wii U and mobile possible with stretch goals
Lowest Pledge for Game: $15 ($20 for Ring Runner as well!)
Estimated Release: Q2 2015 for "Backer Only Beta" (available to all at above $15 pledge), full game Q2 2016

Sunday, January 12, 2014

Voyage to Farland Review AND GIVEAWAY

I'm going to be entirely upfront - roguelikes are one of the types of games that, while I like them, I'm not very good at them. I've heard such good things about some of them, text-based ones particularly, but the controls are so crazy and equipment is a hassle and I die on the first or second floor every time. While Voyage to Farland has a lot in common with those, it's far better, has more going on, but manages to do it all while keeping the required buttons to a minimum, using intuitive menus and making equipment a breeze. Oh, and it's a graphical roguelike, so you don't control an @ symbol fighting letters, shooting *s, etc.


Friday, January 10, 2014

Avadon 2: The Corruption Review AND GIVEAWAY

Avadon 2 reminds me of a solid D&D adventure in a tactical RPG. You have lots of bonus missions to do, several different characters to choose from for each adventure, a good story with lots of choices and you'll die A LOT! I'm far from the best at tactical RPGs, but I had to ramp the difficulty down from normal to easy to casual so that I could get past different parts of the game.

I'm writing this review 24.5 hours into it and I'm only about 30% through the game! $9.99 (or less if it goes on sale) is an absolutely worthy value for the time you'll get and the quality of game play you'll get out of it! Of course, as I haven't fully completed it, I don't have insights into the entire game, but I did get to play a very wide variety of adventures and story.


Tuesday, November 26, 2013

Apexicon - Scrabble-meets-RPG!

The best way to describe Apexicon is a clash between Scrabble and RPG, or for gamers who are familiar with the titles, Bookworm Adventures meets Puzzle Quest. The concept is simple: you're given letter tiles, and the bigger the word you can spell with them the more damage you'll do to your enemy. Spelling words beginning with a green tile will end up healing you instead of hurting your enemy, and other skills can change tiles to where they do more damage or (theoretically) all kinds of things!


Saturday, November 16, 2013

Doom & Destiny Review AND GIVEAWAY - Farce +4

Let me start off by simply saying that Doom & Destiny absolutely surprised me. All that I knew going into it was that it was an RPG and it was all about mocking other RPGs. What I didn't know was just how awesome it would be! The game rarely lets a moment go by without being funny, and despite the fact that it could have simply been another RPG Maker game that used boring game play along with the humor, the game itself is really fun and incorporates a lot of unique, genius ideas that work amazingly well. I actually found myself running around and power-leveling quite often and actually enjoying it!



Sunday, October 27, 2013

EvilQuest Review AND GIVEAWAY - You Are the BAD Guy


Have you ever played Dungeons and Dragons, or any other pen and paper RPG for that matter, and chosen Chaotic Evil as your alignment assuming it'd be fun to be evil, but then had trouble actually playing the game in proper character? Galvis, the absolute antihero of EvilQuest, doesn't have that issue whatsoever. From the beginning of the game, killing your fellow prisoner despite promising to help him go free just because he snored at night, EvilQuest gives you what it promised.

Monday, October 21, 2013

Magicite - A Multiplayer RPG (Roguelike) Platformer on Kickstarter

Note: Although the game is on Kickstarter, it's just shy of the 400% mark as I write this! Since the Kickstarter was officially successful, you can get the perk goodness through Paypal as well.


Magicite (raise your hand if you've heard that term before!) is a Multiplayer RPG Platformer, and you'd may as well through Roguelike in there as well. The concept sounds rather simple - you create a character, fight baddies through procedurally generated instances and if you survive, you can move on to a randomized town to do all the awesome stuff that RPG towns are famous for before doing it all over again. Oh yeah, and you can put your hand back down now... Sorry, I forgot about that.