|Don't even look at these screenshots, they can't possibly do the game justice either!|
One Finger Death Punch does what no other game I've ever played does - it turns the perfectly executed Kung-Fu fights from TV and movies into an actual game. Great Kung Fu seems more like dancing with fists and weapons than simple fighting, and that's exactly what OFDP does - it turns your attacks into a smooth, perfect flow of movement and power. You use only two buttons - X and B on the 360 (the version I played) - to attack either direction of where you're standing. What's absolutely amazing about that, though, is that even after 8-10 hours of play it doesn't get old or feel any less awesome. Have you ever played a game and been completely in the zone, perfectly completing something and feeling like the best gamer ever in doing so? One Finger Death Punch is that feeling EVERY second you play! I seriously can't stress that enough, even when I lost (and trust me, that happened plenty, especially when on the Master difficulty level) I ALWAYS felt like that. Heck, I played it in the morning and didn't even need a Monster for caffeine, I was wide awake and even hyper! And I am not a morning person! [Edit: I'm posting this a week and a half or so after initially playing it, and I still play it most mornings!]
Okay, now for the hardest thing I've had to do since starting this blog - trying to actually explain to you why and how this game is so absolutely amazing. Imagine Guitar Hero, but with fighting, and where you use a lot of strategy with your rhythm, and you have seemingly countless levels to go through before winning, and you have to balance special skills that you earn from extra-difficult levels. And where you can use a Jedi guitar. Sure, it's a "Light Sword", we all know what that means. Wink wink, nudge nudge.
|That's right, it's a Light Sword duel. Didn't see that coming, did you?|
And it's not even the types of rounds... There are all sorts of enemies too - basic enemies take just one hit, others take up to four, but what makes them extra crazy is when they swap sides on you. Certain enemies, for example, will come from the right and then flip to the left before coming back to the right. You can see under each enemy how they'll attack, but when you have 10 of them surrounding you and projectiles coming at you it's easy to get a little overwhelmed in a good way. There are also brawlers, who are basically the badass fighters who can actually keep up with you. On 360, a typical brawler may require, say, XXXXBBBBXXBBBXX to defeat. These symbols come down just like Guitar Hero, and you fight them one-on-one until they're defeated. You pick up weapons and use them to fight from a further distance, can throw them, clear an entire screen and do all kinds of other stuff, but you're still only using two buttons!
|Skills carry over from each play through and also go into the Survival rounds when you play them.|
Yes, I was given an XBLIG code to review this game, but I certainly wasn't bribed and don't get commission or anything, so please believe me when I say that you NEED to buy this game! If you have any faith in me as a reviewer, go do it immediately, you'll thank me later for sure. Then go vote for it on Steam, it absolutely deserves it!
The Giveaway is Now Overa Rafflecopter giveaway
I was granted a review copy of this game.
Available for: 360 (reviewed), PC
Price (at time of writing): $1 for 360, $2 for PC
Developed by: Silver Dollar Games